CREDITS & LICENCES

THE PEOPLE
BEHIND THE FILMS.

Charge

Directed by Hjalti Hjálmarsson. © 2022 Blender Foundation / Blender Studio. Full production credits appear at the end of the film.

Source: studio.blender.org/projects/charge/

Creative Commons Attribution 4.0. Licence URI: creativecommons.org/licenses/by/4.0/

Spring

Directed by Andy Goralczyk. © 2019 Blender Foundation / Blender Studio. Full production credits appear at the end of the film.

Source: studio.blender.org/projects/spring/

Creative Commons Attribution 4.0. Licence URI: creativecommons.org/licenses/by/4.0/

Wing It!

Directed by Rik Schutte. © 2023 Blender Foundation / Blender Studio. Full production credits appear at the end of the film.

Source: studio.blender.org/projects/wing-it/

Creative Commons Attribution 4.0. Licence URI: creativecommons.org/licenses/by/4.0/

Sprite Fright

Directed by Matthew Luhn; co-director Hjalti Hjálmarsson. © 2021 Blender Foundation / Blender Studio. Full production credits appear at the end of the film.

Source: studio.blender.org/projects/sprite-fright/

Creative Commons Attribution 4.0. Licence URI: creativecommons.org/licenses/by/4.0/

Cosmos Laundromat

Directed by Mathieu Auvray. © 2015 Blender Foundation / Blender Studio. Full production credits appear at the end of the film.

Source: studio.blender.org/projects/cosmos-laundromat/

Creative Commons Attribution 4.0. Licence URI: creativecommons.org/licenses/by/4.0/

Sintel

Directed by Colin Levy. © 2010 Blender Foundation / Blender Studio. Full production credits appear at the end of the film.

Source: studio.blender.org/projects/sintel/

Creative Commons Attribution 3.0. Licence URI: creativecommons.org/licenses/by/3.0/

About the presentation

Full films retain their sound and end credits. Background excerpts are shortened, looped and muted; they are not new films. Process clips retain their original content. Charge animation progression: Rik Schutte. Charge factory matte progression: Andy Goralczyk. Other production clips: Blender Studio and their credited production teams.

After Hours is an independent Edition design showcase, not a commissioned Blender website or a physical ticketed event. Programme notes are original editorial copy.

Built on edition.pm